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  A wild update appears! January 27 2012  3:56 PM EST

Well, I've finally grabbed a few minutes to update this. As you can see, the last post was back in October 2011! It's nearly February of 2012 now.

Anyway, most of the site is out of date. Mostly the About page in particular. Also, several projects have gone without spotlight. Really, I should make several posts soon and try to get into the habit of making one every week or so. Perhaps I'll schedule some time for that.

The last post was about IRC bots. Well, jbotd got left in the dust. jbotc however got along quite well. Markov chains are implemented for him, and so is persistent store. It is by far the most complete bot out of them all. Not mentioned before is pbrane , an IRC bot in C++. It is also fairly up-to-date, but has no persistence-y to it. Today I hacked in the ability to read a file on startup for markov chain entries. I concatenated a few books and some chat logs together, making a roughly 10 mebibyte file. In memory, that was over 250MiB. I may look into improving memory usage with trees or dictionary lookup for words, I don't know.

About school. Well, I'm not taking any classes this semester. Which means I'm not full time, which means I cannot be employed by the University of Akron this semester. So no tutoring. Currently I have a hold on my account preventing me from registering classes which must be taken care of. I think it is simply because I didn't buy the English Composition I credit. I hope say, anyway. The official reason is something along the lines of "Failure to meet one of the core (math, English, speech) requirements in the first 48 credit hours completed". That means I'm a Junior already. I'm planning to take this semester easy doing COFS research, and finally complete the Spanish CLEP test so that those 14 credit hours will be taken care of.

COFS research has moved towards RNA folding, which is also quite interesting. I haven't gotten too far into it, however. We're hoping to have something working (cough cough) by February 1st, but realisticly we have until the 24th of February before we need to submit a poster proposal for CUGSR (which was renamed UASIS ). Then, in early March the deadline for another place to present comes up, the Michigan conference (though the name escapes me). Who knows if we'll go to that or not.

I recently discovered pokengine . It's a very cool Pokemon MMO sort of thing that is still in beta. I've been hanging out a lot in their IRC channel, #pokengine on freenode. There's a lot to say about pokengine which I'm sure I'll blab about at some point in the future. It inspired me to turn the pokemon-ish game I was making into an online thing. I have created a simple "walk around together" server that also allows for file transfer. I put a few days of work into it, but it has ground to a halt as I haven't touched it in a while. I have all the pokemon move/evolution/stat data compiled, but none of the item data. I made a simple map editor, so my sister will probably help me with mapping. I don't think the repo is public right now, I need to purge some potentially copyright infringing things, then I'll make the actual engine (which is data-driven) public.

That seems to be fairly incoherent. Most of my posts seem that way to me. Actually, nearly all of my writing. I think it has to do with my horribly slow typing speed compared to thinking speed. Maybe if I can improve up to 100WPM like CodeBlock, I can write things better. As always, I'll say that I'll update more and come back to reword this, but in likely-hood it may not happen.

 

My name is Jeff Chapman; You can reach me at: [email protected]